My Orcs were in the driving seat having gained possession of the relevant old hermit who knew too much and Ed's Skaven were the obvious protagonists being the campaign's top ranked warband by some margin.
Turn 1 |
Everyone else played linked games feeding into the final result. In short the Skaven overwhelmed us in 4 turns taking out both the possessed and orc shamans just as the ANCIENT RITUAL was reaching its conclusion and as such were able to complete the ritual and claim the Grimoire of Grunwald.
Turn 2 |
I'd set it all up using the relevant warband ratings which are, like any such systemm far from infallible. The rating takes most things into account, equipment through cost, skills via experience. What it CAN'T take into account, no whinge implied, is well worked combinations.
Turn 3 |
His warband also totes a number of lucky charm re-rolls helping exploration. Again, no whinge just a very well managed warband, the experience to know the combos that he wants to set up and then doing it. Good dice are less necessary at that point :)
You can use statistics to prove anything you like.....74% of people know that one :)
What the skaven now do with the Grimoire and any attempt by THE COUNT to reclaim it, he did stitch the Skaven up on this one, could be played out sometime next year if we fancied another campaign. Thanks to all who took part, I really enjoyed running it though I would definately keep things a bit simpler next time round though!
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