Sunday, 10 May 2015
That would be an Ecumenical matter!
Bit of a hiatus once again but there you. Yet another impressionistic style mini review as we played a bit more Infinity down at Enfield Gamers this Tuesday.
This time it was a four way 250 point game with pretty much the full rules with Star Wars themed forces. Yeah, biting off more than you can chew and all that jazz!
I'd previously heard that Infinity can be a bit fiddly and there are quite a number of special rules and the like, in fact it can be a bit bewildering at first contact. On the other hand some things are super dead simple, such as linear terrain. If the figure isn't right up against it then no bonus. The LOS "silhouette" system is similarly very black and white. In fact there's very little grey with Infinity, just plenty of actions, states, abilities and skills to take into account.
For a skirmish game it's quite a different design philosophy, at least it is for us. I found that once I realised that and got my head around it a lot more fell into place. You need plenty of terrain on an Infinity table to break LOS, your aiming for that cluttered feeling. Initially the rules felt similarly cluttered by once you realsise that they're actually individually simple LOS opens up. It feels like a very different design philosophy. Once I realised that and got my head around it a lot more fell into place.
Once again.....grown up Necromunda. More tonight :)