Sunday, 3 April 2016

Recharging the Cycle

Hello people,

Bit of a rest for you all as I haven't had too much of value, actual or imagined, to say recently. With the completion of any decent sized project, rare as that is, there is often something of a resultant void to traverse. In my case there has been a period of post Nomad procrastination though I am now in the process of sorting myself out.

I have however been getting plenty of gaming in. This weekend is only the second since the New Year when I won't be gracing any event with my presence. No bad thing either way in multiple contexts.

So, given that I utilise this blog to motivate and organise myself strap yourself in for a Spring State of Gaming Address;

X-WING:
Wave 8 has finally dropped at which point I've been fairly reserved with one each of  Jumpmaster, Mist Hunter and TIE Advanced Prototype. They've joined the repaint queue but I'll finish up the Gozanti and TIE Fos first because I should really.

Gaming wise I've been doing rather well with duel ship builds recently, a perceived weakness of mine, and continued up the Phantom learning curve. All very pleasing :) With a mini break in the tourney schedule I've got a few Scum lists I want to get some table time with.

INFINITY:
Between Corvus Belli's Flamestrike campaign an Campaign Paradiso at the club I've been getting more games recently. I'm still making mistakes and want to make better use if Hacking and Camo. In the same way as with X-Wing I may just need to put in the effort to read up a bit more; rules, forums, bat-reps and keep up with the games.

Over the Bank Holiday I picked up and put together a couple of pieces of scenery, a Troll Trader Fire Station with Rooftop Accessories and a Warmill Alpha Lander.
 
I've had a Troll Trader piece before, the apartment block, and though they're toward the budget end of the spectrum they scrub up pretty well. The fire station comes with open windows and I was hoping to leave them open to use the internal floors. Unfortunately the rather basic box construction made this nigh on impossible. There is no middle floor and very little designed connection between the boxes meating that they don join flushly. So instead it was a seal up and fill job which is a bit of a shame as it's a nice big piece. Lessons learnt, you get what you pay for.
As you might expect it's quite the opposite with the Alpha Lander. It's designed to go together like a dream with full interior detail and even a swinging door. For £15 I think it's an absolute steal. I'll definitely be taking a closer look at the rest of thier range.
The paint jobs are about halfway there and will make or break both pieces so I'll be putting in the necessary time and effort. The obvious Ghostbusters temptation may be far too much to resist :)

NETRUNNER:
This is the one game that I haven't played until a cube draft Thursday night just gone. I've put together another couple of decks and basically I just need to find some more games. There's an East London scene on a Wednesday night that I've been meaning to get to for some time now, just need to make it happen.

So, slightly scary as it is I've actually been trying to get organised with a paint queue and a pile of fleet, army, deck lists worked and printed out. I'm also keen to start booking up the next batch of events, a couple a month should suffice :)

Time to just get on with it really; )

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