Showing posts with label Firefly. Show all posts
Showing posts with label Firefly. Show all posts

Sunday, 19 January 2014

A Good Day to Die

Evening all.

It's been a good 24 hours of gaming with another Firefly session Saturday night before the OP4 ST: Attack Wing event down at TTN which was another sell out event.

Running my Sons of Moggh Klingon fleet I was running two K'Vorts with Worf and Martok plus Gowron in a B'Rel. Goals for the day were to have fun, pick up a win and trial Advance Weapon Systems. Glad to report that success was achieved on all three fronts. As for the games themselves;

First up I was against a two ship Fed Enteprise-B / Excelsior Flagship build with Khan and Picard generating more actions and cards than you could shake a stick at. Even  my opponent had trouble keeping track. I slammed Enterprise hard early on but he side-stepped away and I didn't manage to concentrate properly damaging both but not killing either. I dropped cloaks too early for other actions, red mist, which was something of a mistake. Lesson learned. 0-1.

Second up was against a K'Tinga swarm. Prioritising keeping the cloaks up worked well and proved the difference between two scarily similar fleets. Gowron's B'Rel came in for a lot of attention and died just as quickly as game 1, when it couldn't roll an Evade to save it's life. Quoted to me as a "glass gun" I might need to rethink this one. Big win to go 1-1.

Third up was two Excelsiors with Kirk, Picard and something new to me, Anti-Matter Mines. Managing to clobber Kirk, only for him to cheat death, I was Hyperdrive buzzed within about 2mm to be liberally showered with the Mines which took out my entire fleet on turn 3! Something of a situational one trick pony but it did the job big time for 1-2.

To be honest game 3 almost took the shine off by my opponent was a decent guy and I'm happy that I've learnt a lot from the day. To round out myself, Ian and Mr C played the three-way co-operative Scimitar scenario, twice in fact as the first time round we got smashed!

So, good day, don't even seem to mind that it's Monday tomorrow :)

Saturday, 28 December 2013

The Twelve Days of X- Mas - Day 3

So, Day Two, as Boxing Day involved stuffing my face with roast ham, though I did at least go for a run first!

Day Three, today, was a bit of a lie in and chores to clear the decks for action. Action itself comes in the form of Firefly - the boardgame this evening round at Rich's along with Mr C and Ian. In short there's an awful lot of cards and tokens to take in but a set of simple and intuitive mechanics that keep things flying along at a shiny pace.

Name of the game is running round the 'Verse doing jobs, legal, illegal or immoral to recruit crew and soup up your Firefly before attempting to complete the super-job for that session. A good crew and plenty of kit is essential to see you right as you plot you course through troubled time and space.

Board Game Geek says:
Players begin with a ship, and travel from planet to planet, hiring crew, purchasing ship upgrades, and picking up cargo to deliver (jobs) all in the form of cards. Some crew and cargo are illegal, and can be confiscated if your ship is boarded by an alliance vessel. Travelling from planet to planet requires turning over "full burn" cards, one for each space moved. Most do nothing, but you can also encounter an Alliance ship, have a breakdown, or even run into Reavers. Completing jobs gets you cash. First player to complete the story goals wins.

The publisher,  says: In Firefly: The Game – based on the popular Firefly television series created by Joss Whedon – players captain their own Firefly-class transport ship, traveling the 'Verse with a handpicked crew of fighters, mechanics and other travelers. As a captain desperate for work, players are compelled to take on any job — so long as it pays. Double-dealing employers, heavy-handed Alliance patrols, and marauding Reavers are all in a day's work for a ship's captain at the edge of the 'Verse. Firefly: The Game is a high-end thematic tabletop boardgame from Gale Force Nine (GF9) and the first in a series of tabletop hobby board games and miniatures games from GF9 set in the Firefly Universe.

Everything is there from the show, characters, kit, ships and missions. Starting off easy you need specific equipment and skills for the big scores, and could happily play in that mode without the bigger mission arc.

If you're even vaguely a fan then this is an AWESOME game, even if you're not it's very good indeed. SHINY :)