This is Lewis. Lewis has been doing an excellent job running Enfield Gamers' current Necromunda campaign and last night he came up with an absolute corker for us all to battle through!
Basically we were playing the Scavengers scenario with the low-light Treacherous Condition on Space Hulk boards or what we quickly dubbed Space-Munda which turns out to be a particularly awesome game.
Armed to the max |
To add an extra element to the scenario we made the lighting level a bit more random fluctuating on a D6 each turn. 1: 4 inch LoS, 2-5: 8 inch LoS 6: unlimited LoS. This helped make the games incredibly cagey as everyone strove to gain the drop on the other with the risk/reward equation being particularly savage.
In Space no-one can hear you Munda?? |
The first few turns were all about manoeuvre / redeployment as most games generally at which point I suddenly found myself with the unexpected upper hand loot-wise. Then IT happened!
Beasty Strike 1 |
Beasty Strike 2 |
The loss of both loot and numbers soon told and forced into a corner with half my starting number still in the fight it was time to make that Tactical Withdrawl that we all know about. Nothing on offer but more pain
Juve-tastic: A killer in the making |
More D&D tomorrow night and I need some sleep :)
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