Yes, been a little while. Busy elsewhere and all that Jazz.
Last week was all WWII and EotE, which was all good with me. WWII kicked off last Saturday by breaking out Heroes of Normandie with Rich.
Cracking open the box we were somewhat overwhelmed with the number of tokens in there.......no dice though :/ Even as crusty old gits at this sort of thing it was all a bit bewildering for a while but once we were playing, which very nearly didn't happen, everything slotted into place ;)
In short it's a good (board)game with alternating initiative and a central "order" system. In short you get X number of orders plus one Bluff for roughly X x 2 units. With an order you can move, fire, or do something useful (but not move and fire). Any unordered units can make a move at the end of the turn.
Playing through two scenarios the cartoon / caricature feel of the background comes through in the gameplay and scenarios. With the points system it seems that you can play the game in a much more "traditional" manner but we haven't got that far yet. Definitely intend to find out though.....got far too much of it sitting around not too ;)