Evening all,
Myself, Rich and Alex took our first step into the Netrunner tournament scene with an 11 man event down at Wayland Games yesterday. Unfortunately we all played each other and Alex caught a bye which limited our exposure to other players and decks somewhat.
For myself I had no expectations over getting in a decent block of games to assess my play and current decks. I'm fairly happy with my NBN Corp but far less so as a Runner wirth Gabe. Overall I impressed myself winning half my games, three with NBN and one with Gabe. Taking into account Strength of Schedule I ended up playing 7th overall with Rich 8th and Alex 6th.
Prize wise I came away with an alternate art Pop Up Window, participation prize, and a Criminal art box, as the TO had plenty of spares ;) More importantly I felt like I'd been competitive throughout with a bit of confidence in my NBN and a list of tweets for Gabe which have since been made. I also have a much better understanding of competition play. In my second round I first played as Runner against Jinteki Replicating Perfection. It was a challenge but I made a game of it, so much so that it ate up 60 of the 70 minute round which made the return set a totally different game which I was unlucky to loose. Big lesson on tourney technique!
All in all an excellent day out with a good relaxed atmosphere soon to be repeated :)
TOYS. I've been in a steady relationship with "the hobby" for many years now. This blog is an attempt to rediscover MY hobby and provide motivation to paint MY toys and play MY games. The topics may wander to rugby, cricket and the x-box but feel free to skip those bit if you wish........ either of you :)
Showing posts with label Fantasy Flight. Show all posts
Showing posts with label Fantasy Flight. Show all posts
Sunday, 18 October 2015
Monday, 21 September 2015
Life on the NET # 3
Hello people,
Following some rather shady corporate refinancing I've somehow picked up some more cards. Not the most unexpected newsflash I admit!
One of my Luke Skywalker promo cards went on eBay just as the Honour and Profit deluxe expansion went on sale just about everywhere so that was self financing. I also did some research on Netrunner DB based on some popular NBN decks and worked out the most useful expansions for the lists I was looking to emulate. Knowledge is power so they say though with next month's budget already at a deficit I going to need some serious spin to stay on message. Just as well I've picked NBN as my primary Corp deck for the forseeable :)
I think the point here is that though you CAN play straight from the Core Set you're really going to want to expand past that point pretty quickly. So far I've "invested" £55 on cards, £15 on a mat and about another £30 on art sleeves. So that's £100 as a "realistic" entry point which gives me plenty to be going on (3 Runner and 4 Corp decks of various flavour) with and is still favourably comparable to many other games / systems.
At the end of it I have an NBN deck with a few variants to play with. I've also slapped together a Gabe criminal deck which is gut rather than research but I'll find out soon enough. Myself and Rich have a beginners tourney at the beginning of October which gives a nice aiming point. There's also a team tournament run by Gaurdians of Tyr at the end of October which will need some cannon fodder.
I really just need to play some games and will be getting more involved at Dark Sphere on a Thursday night once the current X-Wing glut recedes a touch.
Meanwhile Thunderdome is now entirely completed, bar the dumpster which turned up at the weekend and proved to be laser cut MDF, and will be hitting the table at Enfield Gamers tonight. Plenty of photos shall be taken of the 36, sorely needed, Painting Points worth of lovely, lovely scenery. Now I just need to get back to the figures.......
Following some rather shady corporate refinancing I've somehow picked up some more cards. Not the most unexpected newsflash I admit!
One of my Luke Skywalker promo cards went on eBay just as the Honour and Profit deluxe expansion went on sale just about everywhere so that was self financing. I also did some research on Netrunner DB based on some popular NBN decks and worked out the most useful expansions for the lists I was looking to emulate. Knowledge is power so they say though with next month's budget already at a deficit I going to need some serious spin to stay on message. Just as well I've picked NBN as my primary Corp deck for the forseeable :)
I think the point here is that though you CAN play straight from the Core Set you're really going to want to expand past that point pretty quickly. So far I've "invested" £55 on cards, £15 on a mat and about another £30 on art sleeves. So that's £100 as a "realistic" entry point which gives me plenty to be going on (3 Runner and 4 Corp decks of various flavour) with and is still favourably comparable to many other games / systems.
At the end of it I have an NBN deck with a few variants to play with. I've also slapped together a Gabe criminal deck which is gut rather than research but I'll find out soon enough. Myself and Rich have a beginners tourney at the beginning of October which gives a nice aiming point. There's also a team tournament run by Gaurdians of Tyr at the end of October which will need some cannon fodder.
I really just need to play some games and will be getting more involved at Dark Sphere on a Thursday night once the current X-Wing glut recedes a touch.
Meanwhile Thunderdome is now entirely completed, bar the dumpster which turned up at the weekend and proved to be laser cut MDF, and will be hitting the table at Enfield Gamers tonight. Plenty of photos shall be taken of the 36, sorely needed, Painting Points worth of lovely, lovely scenery. Now I just need to get back to the figures.......
Thursday, 1 January 2015
Rebel, Rebel....
Hello people,
Tuesday afternoon myself Rob and Mr C went and saw The Hobbit: BOFA in super IMAX 3D and then retired to casa del Leg to crack out Mr C's chrimbo pressie to himself; Rebel Assault.
To set the background Mr C has played a couple of games and spent a fair few hours deciphering the apparently poorly laid out rulebook. Rob has had a couple of games, this was my first time out.
The game has two formats, firstly as a traditional skirmish wargame picking and equipping your force from the various options available and secondly as a roleplay lite version of Edge of the Empire / Age of Rebellion. With three players we went roleplay lite, myself and Rob taking a pair of characters each with Mr C as GM running the Empire.
As we kicked off everything felt familiarly homely as the main stats of Endurance and Strain ported across as well as each player getting two actions (as compared to a manoeuvre and and action). There's also a unique set of dice. Attack dice generate Range, Hits and Surges, which are spent on bonus weapon effects much like Criticals. Defence dice negate Hits and Surges.
That's pretty much the core mechanics. The Mission Scenario sets everything else up and we played through the intro and then one more, from a rolling choice of two. They were fairly challenging and not just in terms of opponents, the intro scenario has a tight turn limit!
Each character has their own special abilities as well as their own decks of XP bought ability upgrades, appropriately tiered for a natural progression, as well as a more generic deck of weaponry, armour and equipment. All of the core elements of the full roleplay system are there.
What isn't there is the narrative nature of EotE / AoR, which is in my opinion it's greatest strength. I can understand why and how it couldn't be for this type of product but it does rather exchange ROLL for ROLE as far as the play is concerned. That feeling isn't helped by some of the more gamey elements introduced by the different coloured Attack dice. In the second mission we had an AT-ST which, by necessity I suppose, was very short ranged.....which jarred badly.
As much everything is beautifully put together, as you'd expect, and you do get an awful lot in the box the layout of the rulebook is a proper pig and we often went by "common sense" rather than delve it's depths.
I appreciate that I've only played two missions over the course of one evening but my initial impressions were that the game felt a bit schizophrenic, neither a roleplay or a wargame though possibly an entry level offering for both. On reflection, whilst writing this, I think that actually it's a Living Boardgame (my moniker) given the forthcoming expansions and FFGs penchant for such things.
As such it's never going to be either a Wargame or a Roleplay Game. If you're experienced with either it's an easy mistake to make. As an experienced player of both I would be concerned to describe it as either to someone starting out, or anyone else for that matter. I suppose it's a matter of expectation.
So, in short, it's neither a Roleplay or War game. There are plenty of elements of both but if that's what you're expecting you won't get it, or at least you'll be let down a touch.
I'm still not sure what a Living Boargame is, but I don't mind having another go :)
Tuesday afternoon myself Rob and Mr C went and saw The Hobbit: BOFA in super IMAX 3D and then retired to casa del Leg to crack out Mr C's chrimbo pressie to himself; Rebel Assault.
To set the background Mr C has played a couple of games and spent a fair few hours deciphering the apparently poorly laid out rulebook. Rob has had a couple of games, this was my first time out.
The game has two formats, firstly as a traditional skirmish wargame picking and equipping your force from the various options available and secondly as a roleplay lite version of Edge of the Empire / Age of Rebellion. With three players we went roleplay lite, myself and Rob taking a pair of characters each with Mr C as GM running the Empire.
As we kicked off everything felt familiarly homely as the main stats of Endurance and Strain ported across as well as each player getting two actions (as compared to a manoeuvre and and action). There's also a unique set of dice. Attack dice generate Range, Hits and Surges, which are spent on bonus weapon effects much like Criticals. Defence dice negate Hits and Surges.
That's pretty much the core mechanics. The Mission Scenario sets everything else up and we played through the intro and then one more, from a rolling choice of two. They were fairly challenging and not just in terms of opponents, the intro scenario has a tight turn limit!
Each character has their own special abilities as well as their own decks of XP bought ability upgrades, appropriately tiered for a natural progression, as well as a more generic deck of weaponry, armour and equipment. All of the core elements of the full roleplay system are there.
What isn't there is the narrative nature of EotE / AoR, which is in my opinion it's greatest strength. I can understand why and how it couldn't be for this type of product but it does rather exchange ROLL for ROLE as far as the play is concerned. That feeling isn't helped by some of the more gamey elements introduced by the different coloured Attack dice. In the second mission we had an AT-ST which, by necessity I suppose, was very short ranged.....which jarred badly.
As much everything is beautifully put together, as you'd expect, and you do get an awful lot in the box the layout of the rulebook is a proper pig and we often went by "common sense" rather than delve it's depths.
I appreciate that I've only played two missions over the course of one evening but my initial impressions were that the game felt a bit schizophrenic, neither a roleplay or a wargame though possibly an entry level offering for both. On reflection, whilst writing this, I think that actually it's a Living Boardgame (my moniker) given the forthcoming expansions and FFGs penchant for such things.
As such it's never going to be either a Wargame or a Roleplay Game. If you're experienced with either it's an easy mistake to make. As an experienced player of both I would be concerned to describe it as either to someone starting out, or anyone else for that matter. I suppose it's a matter of expectation.
So, in short, it's neither a Roleplay or War game. There are plenty of elements of both but if that's what you're expecting you won't get it, or at least you'll be let down a touch.
I'm still not sure what a Living Boargame is, but I don't mind having another go :)
Thursday, 31 January 2013
The House that NERD Built
Thus the ease with which I have sorted out my view of the TV across the painting station with plenty of Big Bang. The X-Box was setup Monday night (Skyrim & GTA) and there have been the games of Dreadball and Warhammer Invasion.
We've also been re-establishing the fortnightly Thursday night roleplay session with something a little different. That would be Mr C running Fantasy Flight's Dark Heresy.
I didn't realise that there are a number of settings to play in. We're going for the "standard" Inquisition crew. Not sure if that's the same as going Lawful Good as the Imperium is fairly dark!
Deciding to play someone a bit different to normal I've gone for a Psyker. As a Void-born spacer Janus "Jynx" McKree is a bit of a cold fish for a start ......and then he turned out to be a proper paranoid. I already imagine him nervously playing with a set of runes consisting of "lucky" nuts, bolts and washers.
An obvious big decision is which figure to use! I definitely didn't want a GW figure and I'd been e-browsing some of the Infinity stuff so I had a real browse at Tabletop Nation and came up with these two options. Both are nice figures and do the job ........having weird face-masks.
Trying to decide I couldn't so I bought both!......as you do and then had the idea that justified it. Fig on the left is confident, ship-board techie Jynx. Fig on the right is paranoid, freaked, out in the boonies Jynx. Huzzah!
Dear god I need to get a life..........maybe :)
Thursday, 12 January 2012
Flights of Fantasy
Continuing my, unpaid and unofficial, promotional drive for Fantasy Flight games I ran Shaun and a couple of the boys through Warhammer Invasion at the club Tuesday night.
In response Shaun then ran us through a four way game of Blood Bowl Team Manager. Generally speaking it was good fun and learning as we went quickly ate a couple of entertaining hours. Given the game time length I did at one point find myself wondering why we weren't just playing a four-way game of Blood Bowl but that was missing the point!
Basically, we played five rounds of upto five games. Within each game you only play the Highlights, one-on-one with a variety of different spoils and resources available to the winner of each game. As such you resource manage to build your team, both players, coaching and support staff, in the chase for as much Fan Factor as possible, which decides who wins.
So what I didn't cotton onto immediately is that you're playing through a five round league in an evening, rather than a single game! Probably best that I don't take anymore bangs to the head then :)
I think I still prefer Warhammer Invasion as it replaces a game that I don't want to play anymore with one that I do. I still WANT to play Blood Bowl, not that I dislike or wouldn't play BBTM again.
What it has made me think it that you could play your classic Warhammer Fantasy Campaign, be it league, map, Mighty Empires or whatever you fancy, just replacing the tabletop battles with Warhammer Invasion. Maybe best of three hands to win the battle? Something I could see me and people / gamers like me (the disenchanted whinger ones) going for. Just a thought??
In response Shaun then ran us through a four way game of Blood Bowl Team Manager. Generally speaking it was good fun and learning as we went quickly ate a couple of entertaining hours. Given the game time length I did at one point find myself wondering why we weren't just playing a four-way game of Blood Bowl but that was missing the point!
Basically, we played five rounds of upto five games. Within each game you only play the Highlights, one-on-one with a variety of different spoils and resources available to the winner of each game. As such you resource manage to build your team, both players, coaching and support staff, in the chase for as much Fan Factor as possible, which decides who wins.
So what I didn't cotton onto immediately is that you're playing through a five round league in an evening, rather than a single game! Probably best that I don't take anymore bangs to the head then :)
I think I still prefer Warhammer Invasion as it replaces a game that I don't want to play anymore with one that I do. I still WANT to play Blood Bowl, not that I dislike or wouldn't play BBTM again.
What it has made me think it that you could play your classic Warhammer Fantasy Campaign, be it league, map, Mighty Empires or whatever you fancy, just replacing the tabletop battles with Warhammer Invasion. Maybe best of three hands to win the battle? Something I could see me and people / gamers like me (the disenchanted whinger ones) going for. Just a thought??
Meanwhile I am struggling not to let Skyrim dominate my hobby time. Currently running two characters, a Khajit Rogue (a transfer of my D&D Halfling) and an Orc Warrior (another Warhammer replacement) I'm just enjoying myself far too much.
The plan was to try and limit myself to every other hobby evening. I managed an early finish yesterday and needed to get various domestics done so ear-marked it as a Skyrim night. I made the mistake of turning the X-Box on first and suddenly it was bedtime before I'd done a stroke of flat-work. Domestics tonight then which means I'm unlikely to get more than an hour or two with the brushes.......
I'll just play a bit more Skyrim then, especially as I'm halfway through clearing out a Vampiric keep! Friday night for brushes whilst I watch the rugby :)
As I've never been more than a casual gamer I can't really manage to feel too guilty for the distraction, especially as I'm running anything for the foreseeable, .......at least not for a while yet anyway. To keep me honest I'll keep my previous monthly Painting Point target of 20 and see where I get to!
January.........15 PPs to find :)
Tuesday, 3 August 2010
DUST-off
So rather than banging on about how mainstream GW no longer floats my boat I thought it would be rather more positive to concentrate on what does.
Jon recently posted up on the club site about Fantasy Flight Games' upcoming DUST: Tactics release. Specifically my illustrious DM (sycophantic grovel) provided a link to thier promotional video clip showing you the contents of the starter box.
I was and remain impressed and so browsed thier website (see links bar)to be impressed further. I then downloaded the DUST: Tactics rules and had a read through during a lunchbreak. You'll have to the same for the vid due to my technical ineptitude :)

Very much a miniature boardgame in the same vein as AT-43, at least for moment, it's good to see a roll-call of expansions set to follow. There is also the stated intention to follow up with a full table-top wargame but I'm not sure that there's the need or the the current slim and slick rule mechanics would allow.
By no means am I guaranteed to "INVEST" (REALLY??) but will certainly be looking out for the regular updates that are bound to lead up to release. I'm already tempted to purchase just for the gameboards and scenery pieces alone.
Anyway, D&D tonight. We're in a dungeon but, thankfully, with just a wolf. He's a big'un though!
Mugs of teas all round then, .....maybe a hob nob
Jon recently posted up on the club site about Fantasy Flight Games' upcoming DUST: Tactics release. Specifically my illustrious DM (sycophantic grovel) provided a link to thier promotional video clip showing you the contents of the starter box.
I was and remain impressed and so browsed thier website (see links bar)to be impressed further. I then downloaded the DUST: Tactics rules and had a read through during a lunchbreak. You'll have to the same for the vid due to my technical ineptitude :)

Very much a miniature boardgame in the same vein as AT-43, at least for moment, it's good to see a roll-call of expansions set to follow. There is also the stated intention to follow up with a full table-top wargame but I'm not sure that there's the need or the the current slim and slick rule mechanics would allow.
By no means am I guaranteed to "INVEST" (REALLY??) but will certainly be looking out for the regular updates that are bound to lead up to release. I'm already tempted to purchase just for the gameboards and scenery pieces alone.
Anyway, D&D tonight. We're in a dungeon but, thankfully, with just a wolf. He's a big'un though!
Mugs of teas all round then, .....maybe a hob nob
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