Friday, 26 April 2013

Geek me up Spotty!

No Dark Heresy last night due to vague plague amongst a couple of us. Rather missing my roleplay hit so have this instead, shamelessly ripped off from Rather Gamey.

Very, VERY glad it's Friday :)

This weekend I shall be sorting through mountain and hopefully getting in a bit of brush-time

I Am A: Neutral Good Human Fighter (5th Level)

Ability Scores:
Strength-17
Dexterity-17
Constitution-16
Intelligence-14
Wisdom-13
Charisma-15

Alignment:
Neutral Good A neutral good character does the best that a good person can do. He is devoted to helping others. He works with kings and magistrates but does not feel beholden to them. Neutral good is the best alignment you can be because it means doing what is good without bias for or against order. However, neutral good can be a dangerous alignment when it advances mediocrity by limiting the actions of the truly capable

Race:
Humans are the most adaptable of the common races. Short generations and a penchant for migration and conquest have made them physically diverse as well. Humans are often unorthodox in their dress, sporting unusual hairstyles, fanciful clothes, tattoos, and the like.

Class:
Fighters can be many things, from soldiers to criminal enforcers. Some see adventure as a way to get rich, while others use their skills to protect the innocent. Fighters have the best all-around fighting capabilities of the PC classes, and they are trained to use all standard weapons and armor. A fighter's rigorous martial training grants him many bonus feats as he progresses, and high-level fighters have access to special melee maneuvers and exotic weapons not available to any other character.

Find out What Kind of Dungeons and Dragons Character Would You Be?, courtesy of Easydamus

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